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[Update 7.0] Halloween festivities

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    [Update 7.0] Halloween festivities

    Hi everyone,

    Here's an overview on our update on 25 October:

    Halloween event starts
    You can find out all the information you need here. The key command you need to know is @halloween. We've also added new pets to Elza, check them out!

    Castela Autumn event finishes
    Thanks to everyone that participated

    Newbie Elite Channel
    We've converted Channel 5 to our Newbie Elite Channel, to help our new starters move quickly up the ranks. For players between levels 30-90, they'll be able to jump onto this channel with others at a similar level. This will help us look after the new starters and quickly get them up to higher levels, whilst keeping the regular Elite Channels as the best place for players to be if you're helping friends level up quickly.

    Here's the bonus they receive on the Channel:
    • Experience = x 4
    • HP = x2
    @whodrops drop rates
    We know that a lot of you were asking for the actual drop rates of items. We really wanted to show you this information sooner, but as a lot of the old players know, the stats just weren't accurate. Mike has been working away hard to change this, and we now have a far more accurate representation of the drop rates per kill. You'll be able to see this in @whodrops and @whatdropsfrom.

    Vote points convert to more Castela Points
    We've increased the rewards you receive on Castela Points to 2k per VP, based on your feedback.

    More Elite Coins from Will (Elite Channel boss) depending on the mob level
    We've added a scaling system to Will, so you'll now receive more Elite Coins if the mobs in your map are stronger.

    Clean Slate Scroll 20 changes
    We've added two new ways to get this, and remove 1 old way:
    • If you have a 3% CSS, you can now pay 8 mil meso to upgrade it to a 20% CSS
    • Alternatively, you can spend 8 mil + 2 Vote Points to create a 20% CSS with Hanako
    • We've removed 20% CSS from Ashura's Castela Points shop
    Doomsday Staff
    We've buffed this staff so it's level 130 and matches the M.A of Elemental Wands at this level. It will also give +25% Holy Damage, and can be found in Gachapon (like all other Elemental weapons).

    Timeless weapoons
    We've re-worked Timeless so it fits more with the progression of the server. These items will drop from Pink Bean, but you can also use Maker (you'll still require Tears to do so). Remember as well, Timeless weapons can level up 5 times.
    Weapon New Attack
    1H Axe 144
    1H BW 144
    1H Sword 144
    2H Axe 150
    2H BW 150
    2H Sword 148
    Spear 150
    Polearm 150
    Bow 135
    Crossbow 139
    Staff 171
    Wand 169
    Claw 76
    Dagger (1) 141
    Dagger (2) 143
    Knuckle 115
    Gun 113
    Skill changes
    After taking your feedback onboard and doing testing across all classes, here are the changes we're bringing live later this week.

    For classes where buffs weren't really needed, we've instead looked at skills that could be re-worked slightly to improve their usefulness.

    Appreciate all the recommendations that you guys have made, keep putting them in the discussions channel in Discord or make a thread in the Forums. Some of your recommendations couldn't be put into place (i.e. passive w.a. for Beholder) due to limitations with the client, but we'll keep looking for new way and creative ways to work classes.

    Final point, all of these were tested before the final figures were decided.

    HERO
    Enrage
    • Level 1: MP - 11 , Weapon attack +32 for 10secs, 440sec cooldown
    • Level 11: MP - 20 , Weapon attack +42 for 20secs, 340sec cooldown
    • Level 21: MP - 30 , Weapon attack +52 for 30secs, 240sec cooldown
    • Level 30: MP - 40 , Weapon attack +70 for 30secs, 150sec cooldown
    DARK KNIGHT
    Spear/Polearm Crusher (+10% per level)
    • Level 1: MP -10; Basic attack 85%, attack 1 mob 2 times
    • Level 11: MP -16; Basic attack 134%, attack 2 mobs 2 times
    • Level 21: MP -21; Basic attack 173%, attack 3 mobs 3 times
    • Level 30 (max): MP -24; Basic attack 200%, attack 4 mobs 3 times
    Berserk (+5% HP per level)
    • Level 1: When HP falls to 70% and below, damage increases by 123%
    • Level 10: When HP falls to 70% and below, damage increases by 150%
    • Level 20: When HP falls to 70% and below, damage increases by 180%
    • Level 30 (max): When HP falls to 70% and below, damage increases by 210%
    PALADIN
    Ice/Blizzard Charge (same as fire)
    • Level 1: MP -25; Adding ice attribute and weapon att. +105% for 12 seconds
    • Level 10: MP -25; Adding ice attribute and weapon att. +116% for 75 seconds
    • Level 20: MP -30; Adding ice attribute and weapon att. +128% for 140 seconds
    • Level 30: MP -35; Adding ice attribute and weapon att. +140% for 200 seconds
    Lightning/Thunder Charge (same as fire)
    • Level 1: MP -25; Adding lightning attribute and weapon att. +105% for 12 seconds
    • Level 10: MP -25; Adding lightning attribute and weapon att. +116% for 75 seconds
    • Level 20: MP -30; Adding lightning attribute and weapon att. +128% for 140 seconds
    • Level 30: MP -35; Adding lightning attribute and weapon att. +140% for 200 seconds
    Fortitude
    • Level 1: MP -15; For 41 seconds, party is prevented from getting knock-backed with success rate 71%. Cooldown of 150 seconds.
    • Level 10: MP -25; For 50 seconds, party is prevented from getting knock-backed with success rate 80%. Cooldown of 150 seconds.
    • Level 20 (max): MP -35; For 60 seconds, party is prevented from getting knock-backed with success rate 90%. Cooldown of 150 seconds.
    Heaven's Hammer
    • Level 1: MP -31; Damage 1420%, Terms between skills 320 secs
    • Level 10: MP -40; Damage 1600%, Terms between skills 230 secs
    • Level 20: MP -50; Damage 1800%, Terms between skills 130 secs
    • Level 30 (max): MP -60; Damage 2000%, Terms between skills 30 secs
    BOW MASTER
    Concentrate
    • Level 1: MP -11, Weapon Attack increases by 45, Mana spend -2%, for 11 secs, cooldown of 120 seconds
    • Level 10: MP -20, Weapon Attack increases by 45, Mana spend -20%, for 20 secs, cooldown of 120 seconds
    • Level 20: MP -30, Weapon Attack increases by 45, Mana spend -40%, for 40 secs, cooldown of 120 seconds
    • Level 30: MP -40, Weapon Attack increases by 45, Mana spend -50%, for 60 secs, cooldown of 120 seconds
    Arrow Rain
    • Level 1: MP -18; Basic attack 62%
    • Level 10: MP -18; Basic attack 80%
    • Level 20: MP -23; Basic attack 100%
    • Level 30 (max): MP -28; Basic attack 120%
    MARSMAN
    Snipe (reduced CD by 10 each level)
    • Level 1: MP -40, time required between skills 260 secs
    • Level 10: MP -31, time required between skills 170 secs
    • Level 20: MP -21, time required between skills 70 secs
    • Level 30 (max): MP -21, time required between skills 30 secs
    Piercing Arrow (increased by 100% per level)
    • Level 1: MP -18, Max Attacks 620%, Attacks up to 4 enemies
    • Level 11: MP -28, Max Attacks 820%, Attacks up to 5 enemies
    • Level 21: MP -38, Max Attacks 1020%, Attacks up to 6 enemies
    • Level 30 (max): MP -33, Max Attacks 1200%, Attacks up to 6 enemies
    NIGHTLORD
    Avenger (increase by 25% per level)
    • Level 1: MP -16; Basic attack 120%, uses 3 throwing stars to attack up to 4 enemies
    • Level 11: MP -23; Basic attack 169%, uses 3 throwing stars to attack up to 5 enemies
    • Level 21: MP -30; Basic attack 208%, uses 3 throwing stars to attack up to 6 enemies
    • Level 30 (max): MP -30; Basic attack 235%, uses 3 throwing stars to attack up to 6 enemies
    Venomous Star
    • Level 1: Attack 11, for 4 secs, success rate 32%
    • Level 10: Attack 20, for 4 secs, success rate 38%
    • Level 20: Attack 30, for 6 secs, success rate 44%
    • Level 30 (max): Attack 40, for 8 secs, success rate 50%
    SHADOWER
    Boomerang Step (increase by 20% per level)
    • Level 1: MP -16, Attacks 6 enemies, damage 310%, stun with success rate 32%.
    • Level 11: MP -22, Attacks 6 enemies, damage 410%, stun with success rate 52%.
    • Level 21: MP -28, Attacks 6 enemies, damage 505%, stun with success rate 72%.
    • Level 30 (max): MP -26, Attacks 6 enemies, damage 550%, stun with success rate 90%.
    BISHOP
    Shining Ray
    • Level 1: MP -21; Basic attack 117, mastery 15%
    • Level 10: MP -30; Basic attack 135, mastery 30%
    • Level 20: MP -40; Basic attack 155, mastery 45%
    • Level 30 (max): MP -50; Basic attack 165, mastery 60%
    Dispel (increase by 200%)
    • Level 1: MP -15; Area affected: 410%, Dispel Rate: 34%
    • Level 10: MP -15; Area affected: 500%, Dispel Rate: 70%
    • Level 20 (max): MP -20; Area affected: 600%, Dispel Rate: 100%
    Big Bang
    • Level 1: MP -25, Max Damage 250%, up to 6 enemies.
    • Level 10: MP -30, Max Damage 340%, up to 6 enemies.
    • Level 20: MP -40, Max Damage 440%, up to 6 enemies.
    • Level 30: MP -50, Max Damage 640%, up to 6 enemies.
    Infinity (cooldown = 280 seconds)
    • Level 1: For 11 secs, +22 magic attack and mana is left intact.
    • Level 10: For 20 secs, +40 magic attack and mana is left intact.
    • Level 20: For 30 secs, +60 magic attack and mana is left intact.
    • Level 30: For 40 secs, +80 magic attack and mana is left intact.
    ICE/LIGHTNING
    Infinity (cooldown = 280 seconds)
    • Level 1: For 11 secs, +22 magic attack and mana is left intact.
    • Level 10: For 20 secs, +40 magic attack and mana is left intact.
    • Level 20: For 30 secs, +60 magic attack and mana is left intact.
    • Level 30: For 40 secs, +80 magic attack and mana is left intact.
    Chain Lightning (15 point increase until we make it so damage doesn't drop off)
    • Level 1: MP -16, Basic attack 79, Mastery 15%, Damage up to 2 enemies.
    • Level 7: MP -16, Basic attack 103, Mastery 25%, Damage up to 3 enemies.
    • Level 13: MP -24, Basic attack 127, Mastery 35%, Damage up to 4 enemies.
    • Level 19: MP -24, Basic attack 151, Mastery 45%, Damage up to 5 enemies.
    • Level 25: MP -30, Basic attack 170, Mastery 55%, Damage up to 6 enemies.
    • Level 30 (max): MP -25, Basic attack 185, Mastery 60%, Damage up to 6 enemies.
    FIRE/POISON
    Explosion (+10% per level)
    • Level 1: MP -21; Basic attack 102, mastery 15%, attack range 110%
    • Level 10: MP -30; Basic attack 120, mastery 30%, attack range 140%
    • Level 20: MP -40; Basic attack 140, mastery 45%, attack range 170%
    • Level 30 (max): MP -50; Basic attack 160, mastery 60%, attack range 200%
    Infinity (cooldown = 280 seconds)
    • Level 1: For 11 secs, +22 magic attack and mana is left intact.
    • Level 10: For 20 secs, +40 magic attack and mana is left intact.
    • Level 20: For 30 secs, +60 magic attack and mana is left intact.
    • Level 30: For 40 secs, +80 magic attack and mana is left intact.
    Fire Demon
    • Level 1: MP -15, Basic attack 151, Mastery 15%, for 10secs, attack up to 2 enemies.
    • Level 7: MP -18, Basic attack 163, Mastery 25%, for 10secs, attack up to 3 enemies.
    • Level 13: MP -21, Basic attack 175, Mastery 35%, for 10secs, attack up to 4 enemies
    • Level 19: MP -31, Basic attack 205, Mastery 45%, for 15secs, attack up to 5 enemies.
    • Level 25: MP -34, Basic attack 235, Mastery 55%, for 15secs, attack up to 6 enemies.
    • Level 30 (max): MP -34, Basic attack 260, Mastery 60%, for 15secs, attack up to 6 enemies.
    Elquinnes (increase by 20% per level)
    • Level 1: MP -13, Basic attack 173, for 15 secs
    • Level 10: MP -40, Basic attack 200, for 60 secs
    • Level 20: MP -70, Basic attack 240, for 110 secs
    • Level 30: MP -100, Basic attack 290, for 160 secs
    BUCCANEER
    Dragon Strike (increase by 50% per level)
    • Level 1: MP -21, damage 615%, attack up to 4 monsters
    • Level 11: MP -26, damage 815%, attack up to 5 monsters
    • Level 21: MP -31, damage 1015%, attack up to 6 monsters
    • Level 30 (max): MP -35, damage 1150%, attack up to 6 monsters
    CORSAIR
    Wrath of the Octapi
    • Level 1: MP -26; Basic attack 210, for 55 seconds. Time required between skills: 10 seconds.
    • Level 10: MP -30; Basic attack 300, for 100 seconds. Time required between skills: 10 seconds.
    • Level 20 (max): MP -35; Basic attack 500, for 200 seconds. Time required between skills: 10 seconds.
    What's on the to-do list:
    • Weapon that does holy damage bonus for Bishops
    • Kyle's hat (potentially 2021 release)
    • Von Leon release
    • Re-worked Von Leon weapons + Maker option
    • Re-worked Timeless weapons + Maker option
    • More options for spending NX (need more recommendations please)
    • More options for fishing
    • Monster Book incentive
    Thanks for your patience everyone, and keep the suggestions coming in.
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